10
Mar
10

Amuse|Workshop Splash

I’ve been designing a new logo for the company.  And in doing so, I came to the realization that video game developer/distributor splash intro’s have always stuck with me.  From Capcom’s intro with the old Street Fighers, “SEGA” intro, and EA’s “it’s in the game” introductions, I mention these because I was looking for inspiration.  You remember these things, and feel it’s important for a company to establish an identity for themselves with not only the quality of the products or service they provide, but as well as their logo’s.  It may seem trivial to some, but a company’s logo will have an unknowing psychological effect on most – and designing something that will be imprinted in an audience’s memory is a daunting task.

working with a high quality (HD) texture, and animating text and camera motion

Semiotic simplicity.

Poetical compression of a complex theme into a striking distillation.

Less is more.

This is the simple rule when creating logo’s.  No catch phrases, no explanation on what service you provide, or what product you create or distribute.  You don’t see a BioWare logo with caption stating “we make RPG’s such as Mass Effect and Baldur’s Gate”.  You see BioWare, and you automatically associate that simple text/logo with the games they create.  Now!  with that said – I must admit, I’ve been a bigger fan of movie studio/distributor companies.  Such as Lions Gate, Paramount Independent, and even the old school HBO splash introductions!  They present more of a cinematic presentation of their logo’s which I like.

Another picture showing some different perspectives when designing the background texture and the camera’s 3D camera’s orientation

When designing my logo, I wanted something to represent somewhat of what my pseudo company is about.  amuse|workshop means two things – amuse, is simple, I hope to “amuse” or “entertain” my audience.  Workshop, meaning to “create” or “craft”.  In essence, I craft or create media that amuses and/or entertains.  So during my designing phase, I used simple animation and visual orientation to represent the amusement aspect of the logo – while the background texture and ambient annimation help constitute “workskshop”.

Adding the final color correction touches to the final video export.  Adding a hit of blue/green with some gain and contrast

Something that runs as short as ten seconds, has taken me nearly fifteen hours to complete.  It’s not so much of the technical difficulties that have bogged me down, but more of my creative indecision.  “Should I keep this?  maybe I’ll animate this… gray or brown?  Diffuse or not diffuse?”  I hope in my final decision – I’ve made the best art direction that both represents my company’s meaningful concept, and appeals to both, my casual audience and clients.

-Randall


28
Feb
10

Keepin It REEL Busy

It’s now the end of February, and what a busy month its’ been.  Two months now, since the last blog entry – and in between that time, I’ve shifted my all knowing familiarity of DV Camera’s to the new game (industry) changing HDSLR.  I am indeed in the “pro-HDSLR” camp – of course, there are many nay sayers of this new platform, and while it has some major oversights for true film making, its’ price point vs quality ratio is unrivaled.  The camera’s deficiencies are more or less prevalent in the kind of film or video production that it’s used for.  My work primarily consists of event coverage, promotional video presentations, and music videos.   With these kind of projects – slow pans, tilts, static composition and framing type filming is no problem for this camera.  Issues with the HDSLR platform start to rear it’s ugly head when you have to film faster type of scenes like skate videos, sports, racing, fast action sequences, or any other movement that requires you to quickly pan or tilt the camera – the “rolling shutter” or “jello effect” problem is heavily apparent.  With that said, with a little as a grand or so, you can have a camera rig setup to film and produce any project as well as $10k + “normal” camera rig would cost.  As long as the camera is in the right hands, the result can be staggeringly incredible.

With that said! -  I’ve had the pleasure of working hands on with this new platform for several client projects in the past few weeks (posted below with a bit of some descriptions).  As far as mobility, and ease of setting up – HDSLR’s are extremely versatile.  I’m definitely looking forward to doing more work with em’.

I forgot to mention, I’ve recently won Canon’s Best Conceptual Cinematography award in the Independent/Individual Wedding Event category just recently – filmed with Canon’s 7D.

HDSLR projects by amuse|workshop:

Angela and Jayson Rios pre ceremonial Wedding montage – A pleasure it was filming with both Angela and Jayson.  We started early in the morning on Super Bowl Sunday at Dana Point (near Laguna Beach) California.  Beautiful location for a wedding!  The style and concept of the video was to make it feel very personal while giving a very cinematic feel to it.  Highlights are artiscally blown out, and a greenish & blue heavy color grade give it a dreamy look.
Videos filmed and edited by Randall Rodriguez.

MuayThai94′ Gym Web Promo – Robert (owner) of MT94 Gym actually stumbled across my work on FaceBook.  He messaged me for an opportunity to produce a web promo video for the gym.  I was happy to take the job.  After scouting the location – I was initially worried about the quality of the video, seeing as there were barely any lighting at all in the gym.  But it turns out that it worked out even better.  As you can see from the video, the hard spotlights above the ring presented the fight in a “stage” composition that made it look and feel very dramatic.  Again the grading was applied to present a cinematic effect.  The harsh contrast and exposure was utilized to represent the brutal power of the fighters.

16
Dec
09

New Website underway!

Version 2.0 of amuse-ws.com is on the way and under construction.  It’ll have a cleaner and more streamlined look – more “business” like.  It’s a little brighter and more lively than the first iteration of the site.  Colors may be modified a bit, but the goal was to provide more information, and more content with less clicks and less waiting.  Flash sites look great, but with the way I had the first site designed, it was a bit tedious to navigate to say the least.  With the new design, I’ll be able to update the site with more content, in less time.  It’ll be a great way to showcase my demo reels and client approved videos!

11
Dec
09

Intrateky’ Christmas Video

Merry Christmas Boss Man – filmed via comedic documentary stylized fashion for our beloved [heir] uppage.  Film was shot natively @ 1920×1080, 30fps, .MTS, progressive.  The video will run @ a downscaled resolution for NTSC DVD and will feature theatrical DVD playback function.   A little preview with post grading applied to the footage, as well as a snippet of some video data during the color grading process along with the development phase of the DVD menu design.

10
Dec
09

New bloggy!

Keeping up with the times – Amuse Workshops own blog. Most non disclosed projects and misc work will posted here.




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